Here is an overview of The Film Festival @ UC Davis 2016
showcasing work created by students. Held May 18 and 19 at
Varsity Theatre in downtown Davis, the Festival attracted
enthusiastic audiences on both evenings. All photos are courtesy
of The Film Festival @ UC Davis, copyright UC Davis.
The 16th annual Film Festival at UC Davis was held on May 18
and 19 at the Varsity Theatre in downtown Davis. Featuring a
remarkable variety of short student-produced films, the
filmmakers, undergraduate and graduate students, created
works from narrative and documentary to experimental, and
brought a rich diversity to the screen. The Film Festival
was produced by the departments of Art Studio, Cinema and
Digital Media, Design, Music and Theatre and Dance.
On April 29th and 30th, Professor Wyman took a group of
25 UCD students (a combination of students from courses TCS
198 and FYS 004-15) in San Francisco to participate in
the 59th San Francisco International Film Festival.
Fiamma C di Montezemolo, Associate Professor of Cinema and
Digital Media, will be featured in “Mapping the City,” a
multi-level collaborative project promoted by the Italian
Cultural Institute of San Francisco. Her installation, entitled
“Neon Afterwords,” will be on exhibition beginning September 2016
at San Francisco’s Kadist Art Foundation. Curated by Marina
Pugliese, the “Mapping the City” project was conceived to further
exchanges and collaborations among Italian contemporary visual
artists and their Bay Area counterparts.
Prof. of Cinema and Digital Media, Kriss Ravetto-Biagioli,
and Anupam Chander (UC Davis School of Law), were awarded a
2014 Mellon Foundation Sawyer Seminar for their year-long
seminar, “Surveillance and Democracy,” offered during
Please click on the “Mellon-Sawyer Surveillance and Democracy
Seminar” link for more
information on upcoming speakers and events.
We are pleased to announce the publication of Professor Colin
Milburn’s new book, Mondo Nano: Fun and Games in the
World of Digital Matter (Duke University Press, 2015).
Milburn takes his readers on a playful expedition through
the emerging landscape of nanotechnology, offering
a light-hearted yet critical account of this high-tech world
of fun and games. The expedition ventures into discussions
of the first nano cars, the popular video games Second
Life, Crysis, and BioShock, international nanosoccer
tournaments, and utopian nano cities.
About the Mellon Research Initiative in Digital Cultures
Digital technologies have revolutionized the practice of everyday
life, becoming an integral part of work, communication, politics,
economics, artistic creativity, and personal identity. The study
of digital culture is among the most vigorous areas of research
in the humanities and social sciences today.