Physics Today recognizes Mondo Nano, by
Cinema and Digital Media professor Colin
Milburn, as one of the most intriguing books reviewed
in its pages this year.
Now in its fifth year, the “holiday picks” feature highlights
five of the most intriguing books that were reviewed in the pages
of Physics Today. This year’s emphasis was on books that
are broadly accessible. The most technical of the bunch is
probably the 100th anniversary edition of Albert Einstein’s
popularization Relativity: The Special and the General
Theory, which received an honorable mention. The least
technical may be English professor Colin Milburn’s Mondo
Nano: Fun and Games in the World of Digital Matter, which
explores the history and possible future of nanotechnology
through video games and other lenses.
We are pleased to announce the publication of Professor Colin
Milburn’s new book, Mondo Nano: Fun and Games in the
World of Digital Matter (Duke University Press, 2015).
Milburn takes his readers on a playful expedition through
the emerging landscape of nanotechnology, offering
a light-hearted yet critical account of this high-tech world
of fun and games. The expedition ventures into discussions
of the first nano cars, the popular video games Second
Life, Crysis, and BioShock, international nanosoccer
tournaments, and utopian nano cities.