Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 or 21, 15, 16, 115, 116 (117 recommended) or
consent of instructor. Pass One open to Design majors. Principles
of effective information display including aspects of language,
structure, legibility, sequencing, and context. Analysis of
historical examples of typographic, diagrammatic, and
cartographic excellence. User-centered research. Development and
presentation of iterative design prototypes. Design that informs,
connects, and inspires.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, or consent of instructor. Use of
traditional and contemporary processes to create images and
patterns on fabric using a variety of dyes, including direct
applications, bound and mechanical resists. Emphasis on
individual exploration and interpretation of processes and
techniques. May be repeated for credit one time with consent of
instructor.
Studio—6 hours. Prerequisite(s): DES 001; (DES 014 or DES 021);
DES 015; DES 016 Pass One restricted to Design majors. Design of
textiles and screen printing on fabrics; soft product
development; integration of hand-produced and digitally generated
imagery on cloth.
Studio—6 hours. Prerequisite(s): DES 001; (DES 014 or DES 021);
DES 015; DES 050; or Consent of Instructor. Pass One restricted
to Design majors. 3D studio methods for design, including:
historic and contemporary developments in industrial design;
innovation in material and fabrication technology; design based
projects for everyday objects including soft goods, electronics,
transportation.
Studio—6 hours; Prerequisite: DES001, DES 014, and DES 050 or
consent of instructor. Priority given to Design majors.
Studio—6 hour(s). Prerequisite(s): DES 001; (DES 014 or
DES 021); DES 015. Pass One restricted to Design
majors. Human-centered approach to problem solving,
ethnography, ideation, project framing, rapid prototypes, visual
communication, and experiential learning. Creative approaches to
graphic design, industrial design, fashion, business, and
entrepreneurship. GE
credit: AH, VL. Effective: 2020 Spring Quarter.
Studio—6 hours; Prerequisite: DES001, DES 014, and DES 050 or
consent of instructor. Priority given to Design majors.
Studio—6 hour(s). Prerequisite(s): DES 001; (DES 014 or
DES 021); DES 015; or Consent of Instructor. Pass One
restricted to Design majors. Exploration of rapid
prototyping techniques for objects, interactive experiences,
services and organizations. Understanding of additive
manufacturing, foam models, digital interfaces and business
models. GE credit: SE, VL. Effective: 2018
Fall Quarter.
Studio—6 hour(s). Prerequisite(s): DES 001; (DES 014 or
DES 021); DES 015; DES 016; or Consent of Instructor. Pass
One open to Design majors only. Introduction to Physical
Computing through a hands-on experience. Concepts, techniques and
technologies required to conceptualize, design and prototype
interactive devices by the merge of digital fabrication, computer
programming, and electronics. GE
credit: AH, SE, VL. Effective: 2021 Fall
Quarter.
Studio—6 hour(s). Prerequisite(s): DES 001; DES 014 or DES 021;
DES 015; DES 016; DES 160 or DES 161; or Consent of Instructor.
DES 070 recommended. Pass One restricted to Design majors.
Advanced exploration of textile design aimed at developing unique
textiles for a specific end product such as a fashion collection,
functional interior design, art textile or surface design
competition.
Lecture/Discussion—2 hours; Studio—4 hours. Prerequisite(s): DES
001; (DES 014 or DES 021); DES 015; DES 016; or Consent of
Instructor. Priority to Design majors. Experimental approaches to
fashion and textile design. Emphasis on developing conceptual
ideas and translating them into one-of-a-kind garments and soft
products. Exploration of a variety of current topics including
sustainability, pattern design, new technologies, and social
activism. May be repeated up to 1 time(s) with consent of
instructor.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 (14 Recommended) or consent of
instructor. Priority to Design majors. Exploration of fashion
design processes for industry within the social and physical
context. Emphasis on two-dimensional conceptualization of ideas,
garment construction, and ideation processes utilizing commercial
textiles. Field trip required.
Lecture—4 hours. Application of hands-on and theoretical
human-centered design processes and methods to functional
apparel. Materials and methods for designing functional apparel
for extreme environments and activities, performance and bodily
function enhancement, health and wellbeing of users. Dynamics of
human body that interact with clothing during environmental and
activity based challenges.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 and 77 or consent of instructor.
Priority to Design majors for industry and personal expression
with emphasis on computer-assisted design applications. Field
trip required.
Studio–6.0 hours Introduction to wearable technology and related
technologies. Emphasis on designing, and fabricating prototypes
of wearable technology for value-added designs and to improve
quality of life.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, 77, (107 or 177) or consent of
instructor. Priority to Design majors. Advanced exploration of
fashion design with an emphasis on professional portfolio
development and presentation. Emphasis on conceptualizing,
designing, and fabricating a cohesive line of wearable garments
suitable for presenting in a public fashion show. Not open for
credit to students who have taken more than 8 units of course
191A. May be repeated one time for credit.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 and (21 or 150A) or consent of instructor. Priority to
Design majors. Advanced interior design problems focused on
complex institutional spaces. Introduction to building codes
related to interior design. Integration of building systems with
interior design solutions.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite: course
134A, (134B or 180A) or consent of instructor. Priority to Design
majors. Advanced problems in interior architectural design
emphasizing space planning for corporate and institutional
environments. Field trips required.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 (150A recommended) or consent
of instructor. Priority to Design majors. Design of cultural and
commercial exhibition environments, including exhibition
development and object selection, spatial planning and
architectural finishes, object placement and staging,
interpretive strategies, exhibition and promotional graphics.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 (115 recommended) or consent of
instructor. Priority to Design majors. Design of informational
and directional graphics for the built environment. Application
and integration of typography, imagery and symbols into the
architectural landscape. Development of universal way finding and
graphic navigational systems to help people find their way.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 and 185 or 186 or consent of
instructor. Design of storytelling environments and multi-sensory
experiences for cultural, commercial, entertainment and public
spaces. Interpretive planning and design for specific exhibit
audiences. Manipulation of objects and the communication of
complex ideas in the exhibition environment.
Seminar—1 hour. Prerequisite: design major or consent of
instructor. Philosophies of design explored through discussion
and presentation of research results. May be repeated three times
for credit when topic differs. (P/NP grading only.)