DES 167: Prototyping: From Objects to Systems (4)
Studio—6 hours; Prerequisite: DES001, DES 014, and DES 050 or consent of instructor. Priority given to Design majors.
This course teaches students how to use a prototyping mindset to quickly explore a wide range of potential ideas with minimal time and risk. Students will be expected to use prototypes as learning tools for projects including physical products, digital experiences, relationships, and more complex systems. This course does not promote a single prototyping method, but rather stresses the creative approach to learning about unexpected questions. During this course, students will get an overview of prototyping tools and methods from both academia and industry. The projects will provide opportunities for students to explore and test these methodologies. Materials and tools that will be introduced include, foam core, low-resolution prototyping materials, interactive “click-through” prototyping software, 3D-printing and other rapid prototyping technologies, business model canvas, and additional tools. In addition to these tools, students will hone the mindsets that are critical for effective prototyping. They will practice flexible thinking, conceptualization, the ability to focus on the central theme of a product/service, the ability to isolate variables, identify critical risks, and construct scenarios that offer learning about potential challenges, and finally, the ability to conduct effective “tests” with imperfect offerings.