Cinema and Digital Media

Design and CDM Faculty Work Featured in Sacramento Exhibition

Professors Glenda Drew, design, and Jesse Drew, cinema and digital media, and lecturers Alexa Bonomo and William Mead, design, have created work that is featured in the installation “memory.unshift( )” at the Axis Gallery in Sacramento.

The four artists/designers’ work exhibits their contemplations, memories, thoughts and meditations on the shifting and tenuous relationship between electronic technology and human consciousness.

The 2022 Film Fest @ UC Davis Winners

Film Fest @ UC Davis was held May 16 and 17 at the Varsity Theatre in Davis with awards presented on the 17 following that evening’s screenings. And the winners were:

Best Editing – Dominic Dal Porto, Perspective

Best Original Soundtrack – Merritt Hill, Made Home

Best Experimental – Jada Simone Hayes, unconditional.

Best Experimental – Haohan Ding, The Red House

Maggie Morgan Award for Design – Tyson Park, Tracks of Life

New Spaces for CDM Open in Fall 2021

The Cruess Hall renovation has been completed and includes new labs and facilities for students in the Department of Cinema and Digital Media. Scheduled to open in fall 2021, the new spaces are the Media Lab, Alt-Ctrl Lab and two screening rooms.

The 2021 FILM FEST @ UC DAVIS

Due to technical difficulties, the May 20 Film Fest @ UC Davis program has been rescheduled for May 27 at 7 p.m. PDT, with a Q&A and awards presentation to follow.  

The festival features short films of eight minutes or less in length, submitted by UC Davis students and recent graduates. Submissions include a variety of genres, from animation to live action to documentary to experimental. This year the selection committee has also accepted submissions of original screenplays of eight pages or less. 

“Digital Uncanny” by Kriss Ravetto-Biagioli Published

CDM Professor Kriss Ravetto-Biagioli is the author of “Digital Uncanny” which has recently been published by Oxford University Press. 

Ravetto-Birgioli’s book examines the relation of surveillance to the uncanny, anonymity, and gesture and facial recognition in interactive media. “Digital Uncanny” crosses disciplines from surveillance studies, media studies, art history, critical theory, science and technology studies.