Event Date
Alice Bucknell is an artist, writer and educator whose work explores the affective dimensions of video games as interfaces for understanding complex systems, relationships, and forms of knowledge.
They are interested in the limits of scientific knowledge and systems thinking, the weird possibilities of play, and the ecological dimensions of games that can dissolve binaries like humans vs environment, natural vs synthetic intelligence, and self vs world. Their video game, The Alluvials, was the first video game to enter SFMOMA’s permanent collection. A 2025 Creative Capital Awardee and a 2026 Resident at La Becque, they are currently a fellow at Onassis ONX and the Serpentine Arts Technologies Future Art Ecosystems Research and Design Fellowship (both 2026–27).
Bucknell is the fall quarter visiting professor in The California Studio: Manetti Shrem Artist Residencies, Bucknell and will give their talk in Cruess Hall, Room 1002 at 5:30 p.m. The talk is free and open to all.
Top image: Alice Bucknell, Earth Engine, from video game, 2026. (courtesy)
The talk is organized by The California Studio: Manetti Shrem Artist Residencies in the Maria Manetti Shrem Art Studio Program.
The California Studio: Manetti Shrem Artist Residencies is an academic program in the Department of Art and Art History at UC Davis. Visiting artists engage with students at the undergraduate and graduate levels through seminars, critiques, and public lectures in residencies that are focused on teaching. Each academic year, the program supports two visiting professors in quarter-long residencies and three “spotlight” artists in weeklong residencies.