Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 (may be taken concurrently) or consent of instructor;
students with a background in drawing or Advanced Placement Art
Studio units are encouraged to submit a portfolio for review to
waive this course. Priority given to Design majors. Drawing as a
tool for design. Basic skills in objective observation and
representation, including line, shape, tone, and space. Drawing
as a tool for formulating and working through design problems.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 (may be taken concurrently) or consent of instructor.
Priority given to Design majors. Understanding color, form and
composition as ways of communicating design concepts and content.
Color theory, color mixing, interaction of color. Design
principles and elements. Gestalt theory. Explores a variety of
materials, media and presentation techniques
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 (may be taken concurrently) or consent of instructor.
Priority given to Design students. Introduction to digital tools
with emphasis on graphic design including theory, practice and
technology. Includes principles of color, resolution, pixels,
vectors, image enhancement, layout, visual organization, visual
hierarchy, typography.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 (may be taken concurrently) or consent of instructor.
Priority given to Design majors. Introduction to mechanical
drafting, including scaled drawing, orthogonal projection,
isometric, axonometric and perspective. Includes basic rendering
techniques.
Lecture/Discussion—2 hours; Studio—4 hours. Prerequisite(s): DES
001; or Consent of Instructor. Priority given to Design majors.
Design concept development and detailing as it relates to the
making of objects, structures and models using form, scale and
materials. Product design and rapid prototyping methods using a
range of techniques for advancing the design process.
Lecture/Discussion—2 hours; Studio—4 hours. Prerequisite(s): DES
001; or Consent of Instructor. Priority given to Design majors.
Computer-assisted drawing (CAD) and modeling using a mid-level,
multi-use CAD program. Basic architectural drawing and modeling
technique in both two-dimensional and three-dimensional CAD
environments.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1 (may be taken concurrently) or consent of instructor.
Priority given to Design majors. Study and practice of designing
clothing for the human body. Emphasis on flat pattern
development, structural joining sequences and the development of
three-dimensional garments from two-dimensional drawings. Not
open for credit to students who have completed course 77A.
Lecture/Discussion—3 hour(s); Discussion—1
hour(s). Positioning of science and technology in society as
reflected and constructed in popular texts. Topics include genre
theory, demarcation, rhetorical figures, forms of qualitative and
quantitative reasoning, and the epistemic role of popularization
in science. GE credit: AH, WE. Effective:
2014 Winter Quarter.
Lecture/Discussion—4 hours. Prerequisite(s): UWP 001 C- or better
or UWP 001V C- or better or UWP 001Y C- or better or ENL 003 C-
or better or COM 001 C- or better or COM 002 C- or better or COM
003 Cor better or COM 004 C- or better or NAS 005 C- or better;
or equivalent. Restricted to completion of UWP 1, or equivalent,
with C- (P) or better. Principles of research writing. Analysis
and development of research topics and effective arguments,
including critical reading, analysis, integration, and
documentation of source material. Not open for credit to students
who have taken UWP 019.
Studio—6 hours. Prerequisite(s): DES 001; DES 015; DES 016; or
Consent of Instructor. Pass One restricted to Design majors.
Programming concepts/skills for design. Algorithm based design
and development flowcharts. Pseudo-code entry level programming.
Principles of coding logic syntax structure. Analysis of history.
Development iteration presentation of design projects. Not open
for credit to students who completed DES 037.
Studio-6 hour(s). Prerequisite(s): DES 001; (DES 014 or DES 021);
DES 015; DES 016. Pass One restricted to Design Majors.
Conceptual approaches, technical practice for interactive media
using the front-end stack (html, css, js). Conceptual framework,
user experience, visual interface and interaction design.
Research and written pre-production materials required. May be
repeated up to 1 Time(s). GE credit: AH. Effective: 2018 Fall
Quarter.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 or consent of instructor. Pass One
priority given to Design majors. Visual communication and digital
imaging techniques using black and white, and color. Critical
analysis of photographs and the role of photography in society
combining theoretical perspectives with practical applications.
Explore use and meaning of single, sequence, and single composite
images.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, 115 or consent of instructor.
Priority given to Design majors. Multiple, conceptually-linked
assignments focusing on the fundamental choices designers make in
translating concepts into effective graphic form. Problem finding
and analysis of audience needs. Design process from research and
initial concepts to project prototypes. Not open for credit to
students who have completed course 152 or 152A.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 or consent of instructor. Priority
to Design majors. Practice of creating interactive visual media
for network-based applications and principles of human computer
interaction. Responsive design. User-centered research,
information architecture, interface and interaction. Analysis of
usability. Development and presentation of design production
materials and completed interactive projects.
Lecture/Lab 6.0 hours – Prerequisites: DES 001 or Consent of
Instructor. Practical introduction to design ethnography through
project-based work. Tools and methods, observation, interviews,
field notes, and synthesis of qualitative data. Exploration of
participatory design. Examination of the ethical questions.
Lecture/Discussion—3 hour(s); Term Paper. Pass One
restricted to Design and Art History majors. Recent
biological theories and their influence upon design theory and
practice; includes bio-based materials in contemporary
design. GE credit: VL. Effective: 2017 Winter
Quarter.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 21 or 150A or consent of instructor. Pass One
priority given to Design majors. Introduction to the theory and
practice of interior design with focus on small commercial and
technical spaces. Archetypal spaces, non-residential building
systems, ADA accessibility, design programming and research
methods.
Lecture/Discussion—2 hours; Studio—4 hours. Prerequisite(s): DES
001; (DES 014 or DES 021); DES 015; DES 016; or Consent of
Instructor. Priority given to Design majors. Development of
designs for contemporary furniture. Consideration of behavioral
and physical requirements, cultural and historic expression, and
structural and aesthetic qualities. Process includes research,
drawings, and construction of scale models. Required field trip
Lecture—3 hours; discussion—1 hour. No prerequisites. Priority to
Design majors. History of fashion design from the earliest times
to the present focusing on the ancient Middle East and Common Era
North America and Europe. Emphasis on aesthetic, functional,
social, economic, political and cultural aspects of clothing and
personal adornment.
Studio—6 hour(s). Prerequisite(s): DES 051. Open
to Design Majors only. Computer-assisted architectural
presentation including the development of complex 3D models,
techniques of photo-realistic rendering and computer simulation
of movement through architectural and interior space. GE
credit: AH, VL. Effective: 2020 Fall Quarter.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, (115 recommended) or consent
of instructor. Priority given to Design majors. Fundamentals of
creating motion based, screen-based typography. Consideration of
narrative structures, movement assemblage, and other visual
languages, synthesized within a nuanced understanding of
typography within digital space.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, 115, 116 or consent of
instructor. Priority given to Design majors. Principles and
application of visual design strategies for projects that address
a broad public audience. Emphasis on design for social
awareness/interaction/benefit. Creation of public visual-media
campaign. Not open for credit to students who have completed
course 152B.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, 113 (or 31) or consent of
instructor. Experimental approaches to form making through an
examination of pattern, form, and surface in historical and
contemporary contexts. Explorations of alternative design
processes, methods, and materials that open up new possibilities
for content creation and invention in design practice.
Studio—5 hour(s); Practice—1
hour(s). Prerequisite(s): DES 001; DES 014; DES 015;
DES 016; DES 021; DES 111; DES 117; or Consent of
Instructor. Open to Design majors only. Technical
practice for interactive media using the front-end stack (html,
css, js). Conceptual framework, user experience, visual interface
and interaction design. Research and written pre-production
materials required. GE credit: VL. Effective: 2021
Spring Quarter.
Studio—6 hours. Prerequisite(s): DES 001; (DES 014 or DES 021);
DES 015; DES 016 Pass One restricted to Design majors. Design of
textiles and screen printing on fabrics; soft product
development; integration of hand-produced and digitally generated
imagery on cloth.
Studio—6 hours; Prerequisite: DES001, DES 014, and DES 050 or
consent of instructor. Priority given to Design majors.
Studio—6 hour(s). Prerequisite(s): DES 001; (DES 014 or
DES 021); DES 015; or Consent of Instructor. Pass One
restricted to Design majors. Exploration of rapid
prototyping techniques for objects, interactive experiences,
services and organizations. Understanding of additive
manufacturing, foam models, digital interfaces and business
models. GE credit: SE, VL. Effective: 2018
Fall Quarter.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16, 77, (107 or 177) or consent of
instructor. Priority to Design majors. Advanced exploration of
fashion design with an emphasis on professional portfolio
development and presentation. Emphasis on conceptualizing,
designing, and fabricating a cohesive line of wearable garments
suitable for presenting in a public fashion show. Not open for
credit to students who have taken more than 8 units of course
191A. May be repeated one time for credit.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite: course
134A, (134B or 180A) or consent of instructor. Priority to Design
majors. Advanced problems in interior architectural design
emphasizing space planning for corporate and institutional
environments. Field trips required.
Studio—4 hours; lecture/discussion—2 hours. Prerequisite:
DES 1, 14 (or 21), 15, 16 (150A recommended) or consent
of instructor. Priority to Design majors. Design of cultural and
commercial exhibition environments, including exhibition
development and object selection, spatial planning and
architectural finishes, object placement and staging,
interpretive strategies, exhibition and promotional graphics.
Seminar—1 hour; studio or field experience—3 hours per unit
(units determined by instructor and student); field trip.
Prerequisite: DES 14, 15; upper division standing and
consent of instructor. Faculty initiated workshops featuring
advanced studies and applications of original work in Design:
Costume. Letter grading by contract. Field trips included. Credit
limited to 12 units in one section or a combination of sections.
Seminar—1 hour; Studio—3 hours. Prerequisite(s): DES 014; DES
015; and Consent of Instructor. Upper division standing. Faculty
initiated workshops featuring advanced studies and applications
of original work in Design: Environment. Letter grading by
contract. Field trips included. Credit limited to 12 units in one
section or a combination of sections.
Studio – 6 hours. Prerequisite: course 9. Introduction to 35mm
and medium format camera. Development of personal aesthetic and
portfolio of black and white prints.
Lecture—3 hour(s); Laboratory—3 hour(s). Foundation course
teaches the theory of three-dimensional computer graphics,
including modeling, rendering and animation. Development of
practical skills through the use of professional software to
create computer graphics. Not open for credit to students
who have taken TCS 130. GE credit: VL. Effective:
2018 Fall Quarter.
Seminar—2 hours; studio—4 hours. Prerequisite: upper division
standing in Dramatic Art, Art Studio or Design; any class from
course 124 series or consent of instructor. Advanced design study
in specific areas including but not limited to: research, design
styles and concepts, new materials and techniques, scenery,
lighting, costume, makeup, photography, projections, computer
technology, spectacle and special effects, and alternative
theatre forms and genres. May be repeated three times for credit
when topic differs; when instructor differs.
Lecture—4 hours. Representation and performance of “race” in
American culture featuring different subheadings such as “African
American Theatre” or “Asian-Americans on Stage.” May be repeated
up to 1 time(s) when topic differs.