Lecture—3 hours; discussion/laboratory—1 hour. Introduction to key computational ideas necessary to understand and produce digital media. Fundamentals of programming are covered as well as analysisof how media are represented and transmitted in digital form. Aimed primarily at non-computer science students. (Same course as Engineering: Computer Science 012.) GE credit: ArtHum or SciEng
History of Media to 1945, with particular focus on mechanically reproduced mass media technologies including the printing press, the newspaper, photography, cinema, radio and early computing technology. Analysis of inter-related cultural and political topics.
Lecture—2 hours; discussion—1 hour; film viewing—3 hours. Analysis of film form and narrative, including cinematography, editing, and sound. Issues in film studies, including authorship, stardom, race, gender, class, and cultural identity. Includes introduction to selected cinematic movements and national film traditions. GE credit: ArtHum, Wrt | AH, OL, VL, WC, WE.