Lecture—3 hours; discussion/laboratory—1 hour. Introduction to
key computational ideas necessary to understand and produce
digital media. Fundamentals of programming are covered as well as
analysisof how media are represented and transmitted in digital
form. Aimed primarily at non-computer science students. (Same
course as Engineering: Computer Science 012.) GE credit: ArtHum
History of Media to 1945, with particular focus on mechanically
reproduced mass media technologies including the printing press,
the newspaper, photography, cinema, radio and early computing
technology. Analysis of inter-related cultural and political
Lecture—2 hours; discussion—1 hour; film viewing—3 hours.
Analysis of film form and narrative, including cinematography,
editing, and sound. Issues in film studies, including authorship,
stardom, race, gender, class, and cultural identity. Includes
introduction to selected cinematic movements and national film
traditions. GE credit: ArtHum, Wrt | AH, OL, VL, WC, WE.