Lecture—2 hour(s); Discussion—1 hour(s); Film Viewing—3 hour(s);
Extensive Writing. Examination of cinema in the postwar
period. Study of world cinema trends and the economic and
socio-political conditions enabling innovative work in the film
industry. GE
credit: AH, OL, VL, WC, WE. Effective:
2014 Fall Quarter.
Lecture—2 hours; discussion—1 hour; film viewing—3 hours.
Analysis of film form and narrative, including cinematography,
editing, and sound. Issues in film studies, including authorship,
stardom, race, gender, class, and cultural identity. Includes
introduction to selected cinematic movements and national film
traditions. GE credit: ArtHum, Wrt | AH, OL, VL, WC, WE.
Lecture-2 hour(s); Discussion-1 hour(s); Film Viewing-3 hour(s).
History of representations of vampires and horror generally from
the 19th-21st centuries. Emphasis on transnational history of the
horror genre; psychologies of horror effects; issues of race,
gender, and class; intersections with prejudice, medicine,
modernity. (Same course as GER 045.) GE credit: ACGH, AH, DD, OL,
VL, WC, WE.
Lecture—3 hour(s); Film Viewing—3 hour(s). Current debates
between cinema studies and contemporary art. Issues covered
include, experimental modes of filming, montaging, installing,
screening, and displaying images between the White Cube
(gallery/museum) and the Black Box (cinema). GE
credit: AH, OL, VL, WE. Effective: 2017
Winter Quarter.
Lecture/Discussion—3 hour(s); Laboratory—3
hour(s). Prerequisite(s): CDM 121; or Consent of
Instructor. Techniques of recording, editing, mixing, and
synthesis to combine voice, field recordings, and electronic
signals. Incorporating live, recorded, found sounds to create
multidimensional stories. Presentation of live performances,
etc. Effective: 2018 Summer Session 1.
Lecture—3 hour(s); Extensive Writing/Discussion—1
hour(s). Prerequisite(s): TCS 001 or ENL 003 or STS
001; or equivalent of these courses. Critical approaches to
the study of video games, focusing on formal, historical, and
cultural modes of analysis. History of software and hardware in
North American and global contexts. Relations of games to
society, politics, economics, literature, media, and the
arts. GE
credit: ACGH, AH, SS, VL. Effective:
2014 Fall Quarter.
Lecture/Discussion—3 hour(s); Film Viewing—3
hour(s). Prerequisite(s): FMS 001. Exploration of
representations of Italian-American identity in American (U.S.)
cinema. Analysis of both Hollywood and independently produced
films, especially as they represent ethnicity, gender, and social
class of Italian Americans. Not open for credit to students
who have taken HUM 120. GE
credit: ACGH, AH, DD, OL, VL, WC, WE. Effective:
2012 Fall Quarter.
Lecture/Discussion—3 hour(s); Discussion/Laboratory—3
hour(s). Prerequisite(s): CDM 001 or CDM 002
recommended. Special topics in cinema & digital
media. May be repeated up to 2 time(s) when topic
differs. GE
credit: AH, VL, WE. Effective: 2019 Fall
Quarter.
Lecture—3 hour(s); Extensive Writing/Discussion—1
hour(s). Introduction to the history, theory, and practice
of play. Survey of both analog and digital games. Overview of
gaming cultures, aesthetics, industries, and
technologies. (Same course as ENL 072.) GE
credit: AH, VL. Effective: 2017 Fall Quarter.
Lecture/Lab—6 hour(s). Prerequisite(s): Consent of
Instructor. Analysis and practice of acting skills required
for camera work and digital media. May be repeated up to
2 time(s) when instructor differs. (Same course as
DRA 174.) GE credit: AH. Effective: 2020 Fall
Quarter.
Performance and Improvisation (4) Workshop 3 hours; practice 3
hours. Prerequisite: courses 121 and 122 or consent of
instructor. Culmination of TCS sound courses. Class will focus on
performance and improvisation, culminating in a final public
performance. Students will be expected to do extensive reading
and rehearsal outside of class time. III. (III.) Ostertag
Lecture—3 hour(s); Laboratory—3 hour(s). Foundation course
teaches the theory of three-dimensional computer graphics,
including modeling, rendering and animation. Development of
practical skills through the use of professional software to
create computer graphics. Not open for credit to students who
have taken TCS 130. GE credit: VL. Effective: 2018 Fall Quarter
Lecture/Discussion—3 hour(s); Term Paper. Relationships
between subcultural groups and media technologies. Media as the
cohesive and persuasive force of subcultural activities.
List-servs, websites, free radio, fan ‘zines, and hip-hop
culture. GE credit: ACGH, VL. Effective: 2012
Fall Quarter.
Lecture—3 hour(s); Laboratory—3
hour(s). Prerequisite(s): Consent of
Instructor. Lecture and intensive workshop teaching
small-scale film production. Appointments as a(n) director,
director of photography, actor, writer, lighting designer, sound
designer and other critical positions are used to produce and
submit a short film to a film festival. May be repeated up
to 2 time(s). (Same course as DRA 175.) Effective:
2012 Fall Quarter.