Lecture—3 hours; discussion/laboratory—1 hour. Introduction to
key computational ideas necessary to understand and produce
digital media. Fundamentals of programming are covered as well as
analysisof how media are represented and transmitted in digital
form. Aimed primarily at non-computer science students. (Same
course as Engineering: Computer Science 012.) GE credit: ArtHum
or SciEng
Lecture—3 hour(s); Discussion—1 hour(s); Film Viewing—2 hour(s);
Extensive Writing. History of Media to 1945, with particular
focus on mechanically reproduced mass media technologies
including the printing press, the newspaper, photography, cinema,
radio and early computing technology. Analysis of inter-related
cultural and political topics. (Same course as STS
040A.) GE
credit: AH, OL, SS, VL, WE. Effective:
2014 Fall Quarter.
Lecture—2 hours; discussion—1 hour; film viewing—3 hours.
Analysis of film form and narrative, including cinematography,
editing, and sound. Issues in film studies, including authorship,
stardom, race, gender, class, and cultural identity. Includes
introduction to selected cinematic movements and national film
traditions. GE credit: ArtHum, Wrt | AH, OL, VL, WC, WE.
Lecture/Discussion—3 hour(s); Term Paper. Evolution of media
technologies and practices beginning in the 19th Century as they
relate to contemporary digital arts practices. Special focus on
the reconstruction of the social and artistic possibilities of
lost and obsolete media technologies. GE
credit: AH, SE, VL, WE. Effective: 2012
Fall Quarter.
Lecture/Discussion—3 hour(s); Film Viewing—3
hour(s). Analysis of the contribution of outstanding
designers for cinema, television and filmed entertainment. Study
of diverse aesthetic theories of production design and art
direction, costume design, or cinematography. Introductory
principles and practice, history. May be repeated up to
2 time(s) when topic differs. GE
credit: AH, VL. Effective: 2013 Fall Quarter.
Lecture/Discussion—3 hour(s); Film Viewing—3
hour(s). Prerequisite(s): Upper division standing, or
consent of instructor. Iranian cinema of the 20th century in
the context of profound cultural and social changes in Iran
especially since the Iranian Revolution. Productions by
representative directors such as Kiarostami, Makhmalbaf, Bahram
Beizaie are included. Knowledge of Persian not
required. (Same course as MSA 131A.) GE
credit: AH, OL, VL, WC, WE. Effective:
2013 Fall Quarter.
Lecture—2 hour(s); Discussion—1 hour(s); Film Viewing—3 hour(s);
Extensive Writing. Critical and theoretical approaches to
the emergence of new technologies since the invention of
photography. Examine various approaches to media (formalist,
semiotic, structuralist, Frankfurt School, cybernetics, visual
and gamer theory). (Same course as STS 151.) GE
credit: AH, OL, SS, VL, WE. Effective:
2014 Fall Quarter.
Lecture/Discussion—3 hour(s); Film Viewing—3
hour(s). Prerequisite(s): HUM 001. German Weimar
(1919-1933) cinema. Fritz Lang, F.W. Murnau, and G.W. Pabst among
others. Influence on world-wide (esp. Hollywood) film genres such
as film noir, horror, science fiction, and melodrama. Not
open for credit to students who have taken HUM 176.GE
credit: AH, OL, VL, WC, WE. Effective:
2012 Fall Quarter.
Continuation of course 100 with further exploration of digital
cinema creation. Additional topics include new modes of
distribution, streaming, installation and exhibition.
History and practice of media production focusing on how media
makers use video and new media tools to address social issues
among neighborhood and community groups. Students will utilize
basic video, sound, and lighting techniques as they work with
local groups in a group video project.
Lecture/Discussion—3 hour(s); Laboratory—3 hour(s). Use of
sound to articulate, lend mood or subconsciously underscore
visual, environmental, or performative situations, combining
music, voice, sound effects and other noises to create sound
designs that enhance, alter or support action and
movement. GE credit: AH. Effective: 2018 Fall
Quarter.
Lecture 3 hours; laboratory 3 hours. Prerequisite: course
130 or consent of instructor. The art of character animation in
three dimensional computer animation. Movement theory, principles
of animation, animation timing. Development of technical and
practical skills. III. (III.) Neff